In this project I modelled a soda can and label with the product name DRICK!, Swedish for drink!, with the intent to learn more about geometry nodes and water displacements.
The model resulted in a rendered video with a simulated water splash interacting with the can and creating a cool effect surrounding the can.
This school project was a collaborative effort between me and two classmates to create a 3D model and render of a KitchenAid product.
My responsibility was modeling the upper part of the blender while working closely with my teammates to ensure the materials, rendering, and overall design matched our vision.